1. Scott we have some battle chess fans in our audience can you tell us a bit about how you came to be involved with the creation of that classic game?
I was hired by Interplay Productions to do the animation work for the Commodore 64 version of the game. The pieces and the animation concepts had already been designed by Todd Camasta (for the IBM/PC version) but the C-64 had different technical requirements so someone had to re-do the animations. The concept for the game came from Brian Fargo, president of the company, who had been inspired by the “chess game” scene in Star Wars IV.
I also animated two other Battle-Chess games (as lead artist this time), Chinese Chess and Battle Chess 4000.
Over the following decade I worked on a number of games for Interplay, including ST 25th Anniversary (although my involvement in that game was fairly minimal — some assistance on some of the animations, and laying-in text for the opening credits animation. I also assisted on StarFleet Academy (video processing and clean-up) and StarFleet Command (as art director).
2. How did you get involved with the libertarian movement?
As with many libertarians, Ayn Rand was my “gateway drug” but my active involvement began when I came across a trio of libertarians at the University of Texas at Austin campus, who were running a literature table for the Young Libertarian Alliance (which I think was a project of Society for Individual Liberty). Before long I was supporting Libertarian Party candidates and eventually ran for office myself, once for Austin City Council and twice for state-legislature. In college I also became an editorial cartoonist for The Daily Texan (circulation roughly 55,000), and hoped to get a similar job on a “real” newspaper after graduation but that never happened.
Anyway, I consider myself a Rothbardian philosophically, although lately I prefer the labels “agorist” or “voluntaryist.”
3. Also how did you get involved with Big Head press?
My brother Frank and I created Big Head Press in 2002 so we could publish a graphic novel adaptation of The Probability Broach, which was L. Neil Smith’s first (and most popular) novel. I had shopped the project around to several comics publishers but found no takers. TPB: The Graphic Novel remains Big Head Press’ best-seller. After that book we continued producing more graphic novels with libertarian themes, although not always by libertarian authors. Mike Baron (The Architect) is a conservative, Steven Grant (Odysseus the Rebel) is a liberal, and Adi Tantimedh (La Muse) is one of the most eclectic social democrats I’ve ever met. We did produce three more graphic novels written by Neil Smith: _Roswell, Texas_, _Time Peeper_, and _Phoebus Krumm_.
More recently, looking at the way on-line audiences develop, we’ve shifted our emphasis from graphic novels to continuing comic-strip series. In a sense, we’re making the old new again by re-inventing the adventure serial, which has all but died out in print newspapers. And we’ve narrowed our focus a bit to science-fiction, for branding reasons. Our first was Escape From Terra, which we recently concluded after four years. We continue with my strip Quantum Vibe, which I started in January 2010.
4. Who are you voting for this fall? A follow up would be do you think libertarian candidates hurt Republican chances and do you feel that removing Obama rises above party affiliation?
I gave up voting and electoral politics in general as a lost cause in 2000. Both the GOP and the Democrat Party are owned by the same (or similar) gangs of crooks, and third parties are hopelessly out-matched. It’s really true (at least above the level of small-town politics) that if voting could actually change things, it would be illegal.
In this election, I think the LP’s Gary Johnson is likely to take roughly the same number of votes from both Romney and Obama (as well as votes from people who wouldn’t vote at all without a third option), so I don’t think he’ll have any spoiler effect. I also don’t think a Romney administration will be significantly different from the Obama administration in substance, although there will be differences in style.
If Ron Paul had won the GOP nomination, I’d possibly think differently about all of this, but he didn’t, so I don’t.
5. We like to do things in fives on our site so this fifth question will be the last.
Tell us a little about how you think online entertainment especially libertarian, rational conservative, and objectivist entertainment can be used to counter tyranny and socialism?
The real battle for this civilization is in the realm of ideas, and on-line entertainment can play a key role. We transmit and reinforce our values and ideas largely through storytelling, or at least we have since Jesus and his parables, and Aesop and his fables. The Marxists and socialists understood this well, which is why they made sure to ensconce themselves in university departments of English and literature, and in publishing and in Hollywood. I don’t think they can be rooted out, but they can be superseded by the new, online media, which is still up for grabs.
So, this is the mission of Big Head Press: to promote libertarian themes and ideas via on-line comics.
Thanks you for the interview Scott. It seems that Big Head Press and The Freehold have some similar goals. I recommend that anyone who has any interest in libertarianism or simply likes stories about rugged individuals head on over to Big Head Press and check out their site.